Hi, how are you?
I'm back with a VR simple project, the previous one not in VR had a customizable ambient so it was hard to make for a beginner who should make easy stuff.
Now I'm back with a VR project.
Now, I looked for tutorials, but I want a good tutorial to understand how to do some actions.
First question about VR: moving with the vive's touchpad using it like an analogic stick should cause vomit or sickness?So is it better to make the player moving with teleportation?
Is there a video which show how to make a grab with playmaker using a custom hand mesh?
I died yesterday using UE4... so I moved again on Unity.
I do not pretend you have to post down here "How to".
I tell you what I need, just post a VR tutorial I can follow(with Playmaker obviously).
-Custom Mesh Hand Grab with animations
-Creating a Weapon menu that should freeze\slow the time while using it.
-Hide\Unhide Weapon or change mesh
As you can see these question are about simple stuff, but now that Unreal traumatized me I've lost the logic and I don't know anymore how to combine Playmaker to PlaymakerVR toolkit...
Some helpul tutorial to do this?
Thanks!