I want to implement a control mechanism in which the player holds a mouse button down to move the character, like in Diablo. Problem is, the Get Mouse Button Down action only sends its event when the button is first pressed down, not when it is held down.
Attached is what I have right now. It works perfectly, but the target only gets set when the player first clicks the button, not when they hold it down. How do I go about setting an action to send an event whenever the mouse button is held down?