playMaker

Author Topic: iTween and EZ Gui  (Read 8835 times)

tobbeo

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 186
iTween and EZ Gui
« on: March 27, 2011, 04:50:27 AM »
These two are at the very top of my list :). I am trying to see if I can do some myself but I got limited time and I'm not a very experienced coder.

tobbeo

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 186
Re: iTween and EZ Gui
« Reply #1 on: April 01, 2011, 03:42:29 AM »
I noticed that you didn't put in iTween function "Add by". This to me is more useful than Move by or Rotate by as Add by gives you a float value that you can use for anything. Please add "Add by" :).

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3987
  • Official Playmaker Support
    • LinkedIn
Re: iTween and EZ Gui
« Reply #2 on: April 02, 2011, 12:42:03 PM »
Not sure what you mean by "Add By"... we do however have lots of cool new actions to animate variables using easing and animation curves - so I think you'll be happy with these!

tobbeo

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 186
Re: iTween and EZ Gui
« Reply #3 on: April 03, 2011, 04:40:16 AM »
I meant "ValueTo":

http://itween.pixelplacement.com/documentation.php#ValueTo

Looking forward to seeing the new actions to animate variables!

flekoun

  • Playmaker Newbie
  • *
  • Posts: 19
Re: iTween and EZ Gui
« Reply #4 on: April 05, 2011, 06:27:03 AM »
EZ gui! pls pls i bag you :)

MaDDoX

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 165
    • FluidPlay Studios
Re: iTween and EZ Gui
« Reply #5 on: April 06, 2011, 07:49:49 PM »
Looking forward to seeing the new actions to animate variables!
Tobbeo, you do realize you can animate variable with user-edited curves since Playmaker beta, right?
Just use the "Animate Float" action, done.
--
Breno "MaDDoX" Azevedo
@brenoazevedo

tobbeo

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 186
Re: iTween and EZ Gui
« Reply #6 on: April 06, 2011, 11:34:24 PM »
Looking forward to seeing the new actions to animate variables!
Tobbeo, you do realize you can animate variable with user-edited curves since Playmaker beta, right?
Just use the "Animate Float" action, done.

I do, and I guess that could work as a substitute for ValueTo. However, I prefer iTween's ValueTo but I will experiment with Animate Float and the curves to see if it can do all that I need it to do.

Thanks

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3987
  • Official Playmaker Support
    • LinkedIn
Re: iTween and EZ Gui
« Reply #7 on: April 07, 2011, 12:33:52 AM »
Also try the new Ease Float etc. - that should give you all the functionality of Value To...

Linusnorden

  • Playmaker Newbie
  • *
  • Posts: 4
Re: iTween and EZ Gui
« Reply #8 on: April 16, 2011, 06:30:42 PM »
Yes me too.... ::)