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Author Topic: Trigger 2D event problem[SOLVED]  (Read 4546 times)

djaydino

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Re: Trigger 2D event problem
« Reply #15 on: July 04, 2018, 03:40:37 AM »
Hi.
Ok it is not a bug actually.


You will need a rigidbody2D
And on the rigidbody2D you will need to set 'Sleeping Mode' to "Never Sleep"
and i believe Simulated must be checked.

DanielThomas

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Re: Trigger 2D event problem
« Reply #16 on: July 04, 2018, 02:05:14 PM »
I was going to suggest Rigidbody2D, but it was mentioned it actually triggered once and everytime the player is moving, so it must already have a Rigidbody, no? Can you show the inspector of the player as well? (Since it's the player entering, it's the one that would need the rigidbody)
« Last Edit: July 04, 2018, 02:06:46 PM by DanielThomas »

QueenM56

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Re: Trigger 2D event problem
« Reply #17 on: July 04, 2018, 11:35:50 PM »
Hi guys,

Thank you all so much, especially @djaydino!
The problem actually is the 'sleeping mode' setting.
I tried to add Rigidbody before, but put it on 'start awake' mode.
After I changed it to 'never sleep' everything seems working now!
Those who have the same problem should check your 'Sleeping mode' setting.

Thanks again!
M