Hi I've tried looking around the forums and online but no answer to be found.
I've currently got a very simple cube with a camera attached to it that consistently flies in the Z axis of where the camera is facing.This works well but my only problem is i can't seem to block the camera or make a collision to limit/prevent the camera from leaving the play zone. Any suggestions. Please see attached screenshot of my nodes.
Any help would be appreciated.
p.s. i've also applied colliders to the box and put geometry infront of it but nothing is happening.