Hi everyone,
I've been using Playmaker for a loong time now, mostly on interactive art installations and several small university projects. But, I want to do this now on a larger scale and create (and hopefully publish) my first videogame on steam.
But, I have some question "for the pro's"
:
1) Saving in videogames
How do you achieve this? Lets say I have 3 unlockable levels - after one level is completed, the next one gets unlocked at the level select screen. If I turn off the game and restart, it saved my state and I can continue at level 2.
1b) Gameupdates
Say I have V1 of my Game published and want to add some new levels into my game - do I simply work on that unity project, export a new file and upload it to the steam servers? How can I be sure that the player-progress will keep the same like before the update? (somehow related to savegame I assume).
thanks for your answers!