Hello. ever since updating to unity 2018.2.4f1 and playmaker 1.9.0, SOMETIMES in play mode when I press crouch button, it freezes play mode and I get this error:
transform.positionWithLocalOffset assign attempt for 'Player - Parent GO (Move)' is not valid. Input positionWithLocalOffset is { NaN, NaN, NaN }.
UnityEngine.CharacterController:SimpleMove(Vector3)
HutongGames.PlayMaker.Actions.ControllerSimpleMove:OnUpdate() (at Assets/PlayMaker/Actions/ControllerSimpleMove.cs:52)
HutongGames.PlayMaker.FsmState:OnUpdate() (at C:/Users/Alex/Documents/Unity/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:265)
HutongGames.PlayMaker.Fsm:UpdateState(FsmState) (at C:/Users/Alex/Documents/Unity/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2782)
HutongGames.PlayMaker.Fsm:Update() (at C:/Users/Alex/Documents/Unity/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1994)
PlayMakerFSM:Update() (at C:/Users/Alex/Documents/Unity/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:579)
Here's a picture. Any reason why? It seems to happen when moving and when standing still sometimes, randomly. Does 0,0,0 count as "not a number" now in vector 3s?