Is there a common reason why certain elements of a playmaker timeline are skipped? I have imported a playmaker FSM as a template from a different project (with all the same game objects as the old project scene) and for some reason half the transitions (or is it states?) aren't playing.
Appreciate this could be any number of things and you can't really tell without seeing my project (which I can share a link to if required) but I wondered if there are any common reasons this happens?
Thanks in advance,
Michael