Hello,
I'm a 3D artist and just getting into using Playmaker. Right now I'm working on a 3D twin-stick tank shooter and I'm trying to figure out if a movement script can be recreated with Playmaker. The idea is to use the left joystick of a controller to tanslate the player on its local Z and rotate the player to face the direction of the joystick. I have a script from a friend, which had been setup using InControl, and it does handle the movement exactly how I would like it to, though I want to move away from any extra scripts.
I've tried using Smooth Look At Direction and it does a similar movement but doesn't seem to be near as precise (usually smoothly shifting snapping to 45 degree angles on the joystick, as well as additional movement when I am not moving the joystick).
The code I have works though I would like to build it as an FSM, both so I can learn the maths behind it as well as be able to utilize it for AI movement in the future and to modify the player's movement in-game.
Thanks!