I have a super simple scene where I nest one game object w/animation in another (an invisible one controllign physics)... I simply applied the Play animation action on to the invisible object and want it to play the animation from object 2 ( the visible one) but nothing is happening.
a) I can see that the state is being triggered on collision
b) I have tested to make sure the animation is there and work in unity
c) It's just when i target from another object that it breaks.
Any help appreciated. im new to this.