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Hi.Hmm i cant see any pictures can you check the links (or maybe use imgur)
Hi.Confirmed array bug, but gameobjet not..Where did you get that 'Get Spawned Prefab' action?Btw if you rename actions it is better to leave the original name and add what you wish ( for example 'Array get' would become 'Array get - my array stuff'Later on it will get harder to debug.
using RLD;using UnityEngine;namespace HutongGames.PlayMaker.Actions{ [ActionCategory("RLD")] public class GetSpawedPrefab : FsmStateAction { [UIHint(UIHint.Variable)] public FsmGameObject spawedGameObject; public FsmGameObject spawedPrefab; public bool everyFrame; public override void OnEnter() { RTPrefabLibDb.Get.PrefabSpawned += Myhandler; if (!everyFrame) { Finish(); } } public override void OnUpdate() { RTPrefabLibDb.Get.PrefabSpawned += Myhandler; } void Myhandler(RTPrefab prefab, GameObject obj) { spawedGameObject.Value = obj; spawedPrefab.Value = prefab.UnityPrefab.gameObject; } }}