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Author Topic: How to see if a script is ON/OFF [SOLVED]  (Read 70 times)

Arcanebits

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How to see if a script is ON/OFF [SOLVED]
« on: November 14, 2018, 06:59:36 AM »
Hi, I tried with enablebehaviour and others but cant find if a gamecomponent (script) is on or off, I do need to check into that in order to destroy a gameobject.

Any tip?
A3
« Last Edit: November 14, 2018, 10:46:47 PM by jeanfabre »

djaydino

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Re: How to see if a script is ON/OFF
« Reply #1 on: November 14, 2018, 08:53:39 AM »
Hi.
There is an action on the Ecosystem called "Component Is Active"

search for : componentisactive (without spaces) to find it faster