So I have been having trouble with slightly jittery camera, which brought me on massive chase as to what the problem actually was. Turns out (at least I think) that it is likely just my object that isn't moving super smoothly.
I've been using this simple FSM for as long as I can remember:
I have edited some physics 2d settings, some rigid body settings, and some input settings, so I can post a link to those as well if needed. HOWEVER, I made a new scene and I could tell even in a completely empty scene with nothing going on, and with a completely still camera, it looked like the character wasn't moving 100% smoothly, even if velocity remained completely unchanged in the debug playmaker window.
Is there a way for me to have more smooth movement?