Hi,
No holidays, just a regular week end
don't forget we have time zone differences, I am in Russia for example, so if you write late in your day, I'll only get it in the my morning.
I actually very very rarely check forum or answer during the week end as well
Onto your question :
Athin is right, a single empty gameobject, with 1 fsm that listen to the mouse up and then broadcast a global event "START GAME"
another way is to have a canvas with a button that takes up the whole screen ( the button can be visually transparent, it doesn't have to be visual, it's just catches touches and mouse input)
then you listen to that button on click event and broadcast your START GAME and disable the button.
Bye,
Jean
Bye,
Jean