hi, thanks for your help but its not quite what I want. I just need a gameobject (say a weapon) that gets a target position in 2d, then moves towards it. Then if the target position moves, I need the weapon not to change its direction, just to continue on its original projection. Sorry, I should've explained it better before. I can get it working, but the weapon stops at its target (using MoveTowards action) and I just want it to keep moving in the same direction.
Thanks for any help