playMaker

Author Topic: Sprite Actions  (Read 1608 times)

sebaslive

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Sprite Actions
« on: January 04, 2019, 12:12:28 PM »
I know there are sprites in the ecosystem but any plans on adding them to the package?
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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djaydino

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Re: Sprite Actions
« Reply #1 on: January 05, 2019, 04:23:46 AM »
Hi.
Good question, i do think they should be included in the standard action list.
What actions would you like to see?

I will ask Alex if i can make some for one of the next updates.

sebaslive

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Re: Sprite Actions
« Reply #2 on: January 05, 2019, 07:29:22 AM »
Hey Djaydino,

The ones on the ecosystem would be a nice start. I thought it was odd that sprites are a big part of Unity since 4 and there are no standard sprite actions in the package.

Thanks!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

DanielThomas

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Re: Sprite Actions
« Reply #3 on: January 05, 2019, 10:07:32 AM »
+1
What I think would feel like a good start: get+set sprite, get+set sprite color, get+set flip x and y, get+set order in layer.

Thore

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Re: Sprite Actions
« Reply #4 on: January 06, 2019, 09:02:41 PM »
I made set order in layer, making a get should be easy.

https://hutonggames.com/playmakerforum/index.php?topic=19379.msg84448#msg84448