playMaker

Author Topic: Set Property Issue  (Read 1451 times)

fromfame

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Set Property Issue
« on: March 03, 2019, 05:28:21 PM »
Hi, I'm trying to get this result:
https://imgur.com/kzU3LiH

By creating an object variable:
https://imgur.com/a/5ngiyBN

However, I couldn't find a way to specify the property after setting the object variable:
https://imgur.com/a/Ead18Zg

I'm trying to set the text's alpha modularly, so I wouldn't have to create many states with many variants. In this specific case, I wasn't able to find a way to target TMP's Text's Alpha, I'd appreciate any tips on how I could solve this issue.
Thanks for reading.
« Last Edit: March 04, 2019, 03:45:40 AM by fromfame »

fromfame

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Re: Set Property Issue
« Reply #1 on: March 06, 2019, 03:57:45 PM »
Bumping this. Would appreciate help or if you'd like me to explain better

djaydino

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Re: Set Property Issue
« Reply #2 on: March 07, 2019, 10:30:04 AM »
Hi.
You can find textmesh pro actions here :

http://hutonggames.com/playmakerforum/index.php?topic=15008.0

maybe you can find some actions for it in there.

always better to use dedicated actions that get/set property.

i will request to have them on the ecosystem as well

fromfame

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Re: Set Property Issue
« Reply #3 on: March 08, 2019, 05:33:42 AM »
Hi.
You can find textmesh pro actions here :

http://hutonggames.com/playmakerforum/index.php?topic=15008.0

maybe you can find some actions for it in there.

always better to use dedicated actions that get/set property.

i will request to have them on the ecosystem as well

Hi, thanks for those they helped optimize other actions in the project. (I designed my own text scale manager too, the package was a slap in the face)

However, the issue still exists & if anything, set property gets me closer to a solution as it elaborates further than the dedicated color action in the package. With set property I'm merely one step behind.
« Last Edit: March 08, 2019, 05:35:55 AM by fromfame »