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Asset Store Dissolve Shader - Possible to control parameters?[SOLVED]
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Topic: Asset Store Dissolve Shader - Possible to control parameters?[SOLVED] (Read 998 times)
kavery
Full Member
Posts: 149
Asset Store Dissolve Shader - Possible to control parameters?[SOLVED]
«
on:
February 12, 2019, 08:11:28 PM »
The shader pack is great, but would be much more useful if i could use PM. Is there a trick to controlling the dissolve and edge parameters? I only get the generic properties when I drag and drop the component into PM.
«
Last Edit: February 13, 2019, 08:22:14 AM by jeanfabre
»
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Alex Chouls
Administrator
Hero Member
Posts: 4000
Official Playmaker Support
Re: Asset Store Dissolve Shader - Possible to control parameters?
«
Reply #1 on:
February 12, 2019, 10:55:31 PM »
You should be able to use the
Set Material Float
action. But you'll need to find the shader parameter names.
This might help:
https://docs.unity3d.com/Manual/MaterialsAccessingViaScript.html
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kavery
Full Member
Posts: 149
Re: Asset Store Dissolve Shader - Possible to control parameters?
«
Reply #2 on:
February 12, 2019, 10:57:12 PM »
Thank you. This rocks!!
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Asset Store Dissolve Shader - Possible to control parameters?[SOLVED]