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Author Topic: changing an fsm array type to object>unityengine>audio clip changes from array  (Read 280 times)

westingtyler

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I wanted an array of audio clips in an fsm to select from by name. so i made an array variable. the list for its types did not contain an audio clip option, so I changed it to object, unityengine, audio clip. upon doing this. the array changed from being an array, to just being an audio clip in the Variables Tab under its Type button on the right side of the menu. the array below seems to act normal, but it's now listed as an Audio Clip instead of as an array.

Area: Editor
Frequency: Always

Unity Info:
Unity Version: 2018.3.0f2
Playmaker Version: 1.9.0.f5
BuildTarget: StandaloneWindows64

System Info:
OS: Windows 10  (10.0.0) 64bit
Processor: AMD FX(tm)-4130 Quad-Core Processor
System Memory: 32749
Graphics Device: NVIDIA GeForce GTX 970
« Last Edit: February 22, 2019, 06:31:24 AM by westingtyler »