Hi all,
I think this would be simple, however, I have been a bit stuck in thinking how to work on checking key status.
Here is the thing I would like to do:
I have a character which I set a dying animation with the character in already. I would like to check if a key is pressed and if not, it will trigger the dying animation and the game will end and if the key is pressed, it will show a in-game message.
I would be great that someone in the forum can give me some hints or actions which I can have a look.
Thank you very much in advance!