playMaker

Author Topic: Dialogue tree  (Read 973 times)

Hoboraptor

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Dialogue tree
« on: March 08, 2019, 01:21:01 PM »
Hello, I am new here and to playmaker.
I am studying Game Design and I have a project to make that includes a dialogue tree, now the dialogue tree is very complex and I feel like I need assistance from an outside source (In this case - playmaker).
Are there any tutorials on how to make a dialogue tree with the tool? I couldn't find anything, the only one I found was how to use playmaker with another tool in order to make a dialogue tree which I would like to avoid.
I will appreciate any kind of help to understand how to use the tool the way I want to, thanks in advance  :)

djaydino

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    • jinxtergames
Re: Dialogue tree
« Reply #1 on: March 08, 2019, 02:56:58 PM »
Hi.
it can be done in playmaker, but it might take a while to get familiar enough doing this in PlayMaker.
Using an asset would probably be faster.

but if you gonna try, you should look for some tutorials on triggers.
Then probably look how arrays work.
also iterate might be helpfull to understand how to loop.

more advance maybe using xml with datamaker

ch1ky3n

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Re: Dialogue tree
« Reply #2 on: March 10, 2019, 03:23:21 AM »
by complex, do you mean it is consist of branching and choices logic?
or complex in terms of the text animation, text formats, etc