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Author Topic: Key axis & MouseScroll axis works differently with time.  (Read 81 times)

nFighter

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Key axis & MouseScroll axis works differently with time.
« on: March 14, 2019, 04:20:05 PM »
Hey! I want to allow player use camera while the game is paused. I set my time to zero, use Get Axis to read the mouse movement&mouse scroller and Set Position to camera. It works great, BUT: now I want to use keyboard keys instead of mouse scroller and it's not working. I define axis in input manager, one of them is mouse movement and one for keys. When the time =1, both work as intended, but when time =0 only mouse scroll working.

Why is it happening? How should I correctly manage camera movement when game is paused?
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