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Global transition only works with one object? [SOLVED]
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Topic: Global transition only works with one object? [SOLVED] (Read 2250 times)
PolyMad
Hero Member
Posts: 545
Global transition only works with one object? [SOLVED]
«
on:
March 22, 2019, 07:21:36 PM »
I have just duplicated an object where the FSM has a state that gets called with a Global Transition.
It seems that only the original object works. The clone doesn't get called in.
Am I expecting something wrong on the use of Global Transitions?
«
Last Edit: March 23, 2019, 05:24:48 PM by Alex Chouls
»
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Alex Chouls
Administrator
Hero Member
Posts: 4008
Official Playmaker Support
Re: Global transition only works with one object?
«
Reply #1 on:
March 22, 2019, 09:52:03 PM »
It should work. What is the event? Is it a system event or one that you're sending yourself?
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PolyMad
Hero Member
Posts: 545
Re: Global transition only works with one object?
«
Reply #2 on:
March 23, 2019, 04:47:56 PM »
Found the problem: it points to a specific object.
Must use BROADCAST ALL I suppose
«
Last Edit: March 23, 2019, 05:17:01 PM by megmaltese
»
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Alex Chouls
Administrator
Hero Member
Posts: 4008
Official Playmaker Support
Re: Global transition only works with one object?
«
Reply #3 on:
March 23, 2019, 05:24:21 PM »
Glad you got it sorted
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PolyMad
Hero Member
Posts: 545
Re: Global transition only works with one object? [SOLVED]
«
Reply #4 on:
March 23, 2019, 08:53:05 PM »
Yeah well sorry for wasting your time... still some way to go to learn Playmaker for good
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Alex Chouls
Administrator
Hero Member
Posts: 4008
Official Playmaker Support
Re: Global transition only works with one object? [SOLVED]
«
Reply #5 on:
March 23, 2019, 10:57:03 PM »
No worries. It's actually good to work it out on the forums for other people who run into the same thing...
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Global transition only works with one object? [SOLVED]