I need some help regarding a project i am making . I will try to list out and explain the problem as to the best of my ability , as i am very new to Playmaker and unity.
I am trying to create 2 shops. one for buying items and one for selling items.
The way i created the shop is , When my player enters the Buy shop a Trigger occurs and a panel gets Activated and inside panel shows the item to buy.
Example: (Buy oranges) :this is a Button .... (X1=$) text label ( $10) random price text.
So, when player clicks the Buy button , it buys the item and money deducts from the Bank.
But my problem is , on the Seller shop I want to sell the item
So i have gone to seller shop ,,,, trigger occurs ,,, and a Panel Show Up.
Panel is empty, and i want panel to show what item i have in my hand or inventory and generate a random price to sell it
I dont know how to represent the bought item (by text or visually) i have in my hand , to show up in the seller Panel.... same like i bought it with a button and price and tag....i dont know how to do it, could anyone please help me i this regard.
Please.
Any help would be very helpful
Thanks