Hi,
I've noticed that since moving off Nested Prefabs to Unity's Prefab system, I've noticed Fsm's having trouble storing some game objects.
Playmaker : 1.9.0.p4
Unity: 2018.3.0f2
I create gameobject from the FSM and store it. If I run the scene from editor it loads/stores fine, but if the scene with the fsm loads from another scene, it says this game object is missing, along with not being able to find a few other game objects.
I don't know if this is a Unity thing or a Playmaker thing? Should I move to later version of Unity?
Anyone else had these problems?
Cheers,
Josh