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Author Topic: (Solved) Moving states in prefabs places them far away  (Read 167 times)

nuFF3

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(Solved) Moving states in prefabs places them far away
« on: April 22, 2019, 04:36:01 AM »
Found a strange bug in 2019.1.0f2, using Playmaker version 1.9.0.p14.
When I try to move a state, in the new-ish prefab view/editor, the state gets kinda flung away.
I've tried to set the edge-scrolling to its minimum value, but it doesn't help.
Tried turning the minimap off, but that didn't do anything.
It makes it impossible to work on prefabs in this new prefab editor thing.

This doesn't happen outside this new prefab nesting thingy, there everything functions normally.
And it didn't happen before in other versions of unity and Playmaker.

Is this a known issue? Or is it just localized to my machine?
Any way to fix it?
« Last Edit: April 24, 2019, 06:26:05 AM by nuFF3 »

djaydino

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Re: Moving states in prefabs places them far away
« Reply #1 on: April 22, 2019, 07:20:20 AM »
Hi.
i believe that PlayMaker is not (officially) supporting 2019 yet,
But you can ask for PlayMaker beta access to Alex or Jean

Alex Chouls

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Re: Moving states in prefabs places them far away
« Reply #2 on: April 22, 2019, 07:35:09 AM »
We’re not aware of any problems with 2019, so we definitely want to hear about any issues you run into! I’ll try to repro your issue here...

LordHorusNL

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Re: Moving states in prefabs places them far away
« Reply #3 on: April 22, 2019, 07:40:44 AM »
Just to confirm, when using 2019 a while back i also experienced this problem.

Alex Chouls

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Re: Moving states in prefabs places them far away
« Reply #4 on: April 22, 2019, 10:53:06 AM »
Okay, I'm able to repro here and have a fix ready for more testing. Hope to get an update out asap, hopefully later today. Sorry for the inconvenience, Unity made some subtle changes under the hood in 2019.1, that can have knock-on effects for third-party tools... so please report any issues you come across. Thanks!!

Alex Chouls

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Re: Moving states in prefabs places them far away
« Reply #5 on: April 23, 2019, 09:24:35 PM »
The 1.9.0.p15 update in the Asset Store should fix this issue.