So I was curious to see if anyone has figured out how to use the hit reaction with final ik and playmaker? Final IK included some playmaker actions but nothing for the hit reaction.
I thought I could use the call method in playmaker but I am not to familiar with how to.
Here is a portion of the code that I know I can call with call method.
hitReaction.Hit(hit.collider, ray.direction * hitForce, hit.point);