playMaker

Author Topic: Set or get the type of a FsmVar (action building)  (Read 1615 times)

Broken Stylus

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Set or get the type of a FsmVar (action building)
« on: August 13, 2020, 10:50:17 AM »
A FsmVar is a dynamic thingy that the developer sets the way he pleases. Is there a way for the Playmaker Editor to know, at any time, what is the type of any FsmVar modified by the developer once any action using such a FsmVar is added to a state and, after that, modified?
Is it possible to force a type into a FsmVar?
I'd like to be able to compare to FsmVars, some used to define an array, to make sure they correspond inside the same action.