Hey guys!
I am currently working on a multimedia installation that works through Unity and Open Sound Control. I am currently developing a User Interface for variables and Light colors to be set through Unity.
We have lots of local devices like raspberries etc. that are all connected through a network and I want the people who set up the scene through my interface to input the IPs of the device they want to target. It all works fine BUT I want a way to make sure they target the right device so I want to get a list of all ip adresses in the local network and then compare the user input to the list. This way I can make sure everything works as intended.
I tried finding some information on networking through playmaker but I did not find anything , the UNET actions were of course deprecated.
If anyone knows something, even if it externally through scripts and methods, help in any form will be greatly appreciated.
Best regards & Thanks in advance