Hi all,
i'm trying to find a solution for rotating some missiles towards direction.
After they're being fired they are moved using translate with no set target. I'm not using velocity so i can't get the direction with velocity data (it's 0,0 since i'm translating the missiles), and i don't know how can i get the direction every frame to apply the rotation by using some other method.
All ideas except "move them using velocity" are welcome
Edit: of course, the child will be rotating so it doesn't affect the movement.