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Author Topic: Using set parent action sets the child object at 0,0,0 of parent [SOLVED]  (Read 878 times)

Fat Pug Studio

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Hi guys,

the title is self explanatory, i'm trying to attach the object at the point of impact with the collider of another object, but whatever setting or combination of settings i use (world position stays, reset local position) child ends up childed at the center of the parent object.

Is it a faulty action or am i missing something?

EDIT: I solved it by geting the position before the impact and seting the world position after the parenting so it looks and works good, but action should definitely be looked into, world position stays doesn't work.
« Last Edit: June 12, 2019, 08:43:37 AM by krmko »
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