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Author Topic: moving states in the editor - bug [SOLVED]  (Read 341 times)

billybrunts

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moving states in the editor - bug [SOLVED]
« on: June 14, 2019, 07:17:53 AM »
Hello,

I'm really struggling to use the editor at the moment.  Frequently, after working fine for a while, it will start to drop any states I move somewhere so far from the other states I can't find them again ('states03.png').  The same thing happens when dragging connections.

I've tried 2 different mice with the same result.

I have Unity 2019.1.0f2 and playmaker 1.9.0

Can you please suggest a fix?  I'm really struggling and I'm on quite a tight deadline.

Many thanks,

Andy
« Last Edit: June 19, 2019, 11:15:35 AM by Alex Chouls »

billybrunts

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Re: moving states in the editor - bug
« Reply #1 on: June 14, 2019, 08:02:38 AM »
I had a couple of errors in one of my state machines.  Fixed the errors and the erratic movement stopped.  Phew!

billybrunts

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Re: moving states in the editor - bug
« Reply #2 on: June 14, 2019, 08:15:16 AM »
It's back.  I did more digging - it's ONLY happening when I edit the prefab.  If I edit an instance the bug doesn't occur, equally if I edit an unpacked prefab everything works as expected, so it's only when I edit a prefab directly.

Alex Chouls

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Re: moving states in the editor - bug
« Reply #3 on: June 14, 2019, 10:45:03 AM »
What is the full PlayMaker version: PlayMaker > Help > About.

We released an update a while back to fix moving states in 2018.3+

billybrunts

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Re: moving states in the editor - bug
« Reply #4 on: June 14, 2019, 11:00:57 AM »
Cheers!  It's 1.9.0.p6

Alex Chouls

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Re: moving states in the editor - bug
« Reply #5 on: June 14, 2019, 05:39:37 PM »
Updating to the latest version should fix this issue.

billybrunts

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Re: moving states in the editor - bug
« Reply #6 on: June 19, 2019, 07:28:59 AM »
I can confirm upgrading to the latest patch fixed the problem.  Many thanks!