playMaker

Author Topic: Advice on unity version to use  (Read 1037 times)

Grunt-or-Overlord

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Advice on unity version to use
« on: June 16, 2019, 05:59:18 PM »
Hi Community, im new to making games (outside of basic movement in godot engine and gamemaker) my project scope is going to be VFX, 2d and lowpoly games. i was wondering should i use unity 5 or 2019 or even 2018? Im looking for something solid to start using playmaker with and dont know where to start. I guess to sum up what im saying here, is there any reason to pick any specific version of unity for what i want to learn to do and does it change how playmaker works? Thanks.

djaydino

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Re: Advice on unity version to use
« Reply #1 on: June 16, 2019, 07:56:15 PM »
Hi.
My suggestion would be 2018.3 as nested prefabs are introduced here and its a big upgrade for prefabs.

I never use latest unity versions as there can still be many bugs, usually several major updates lower than latest.

if you are not in need of nested perfabs i would suggest latest 2017 build.

Grunt-or-Overlord

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Re: Advice on unity version to use
« Reply #2 on: June 16, 2019, 08:03:26 PM »
Thanks for the advice this sets me on a definite path to get started.

djaydino

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Re: Advice on unity version to use
« Reply #3 on: June 17, 2019, 06:27:08 AM »
Hi.
I forgot to mention, older build still get updated for a certain period and they will only be bugfixes.

A good thing is also to use Unity Hub, this way you can have several Unity versions installed.
So when you have a existing project and you want to start a new one but on a later Unity version or if you want to try out a beta version
you can install it in the hub.

It will also detect what version your project is using

Grunt-or-Overlord

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Re: Advice on unity version to use
« Reply #4 on: June 17, 2019, 07:56:35 AM »
Thanks that sounds like just what i need, ill download that too.