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Author Topic: Using Odin with PM Inspector variables  (Read 1867 times)

allender

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Using Odin with PM Inspector variables
« on: July 05, 2019, 11:27:43 AM »
Does anyone know of a way to use Odin for inspector exposed FSM variables.  I have some templates with exposed variables on the FSM and I'd like to be able to use Odin based drawers for those values (think enums with 100s of values - really hard to use the default Unity drawer).  I was able to do this in the state window itself in the playmaker editor, but it would be nice to be able to expose the same drawer in the inspector.  Thanks.

jeanfabre

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Re: Using Odin with PM Inspector variables
« Reply #1 on: July 18, 2019, 03:01:17 AM »
Hi,

 yeah, I'd enjoy Odin and PlayMaker working together as well :) We meet at Unite Texas few years ago, but I think it's a lot of work, probably more work on PlayMaker part than on Odin Part to expose enough of PlayMaker Editor so that Odin existing stuff works out of the box.. So it's a long stretch I fear.

 Bye,

 Jean