I am thinking of sharing a game soon in a limited kind of way, as in probably not heaps of people (not public) and also so I can take it away again if I want to.
So I'm thinking some kind of authentication process, where the game does an online check every time it starts to see if it's approved to continue. Maybe something as simple as I upload a text file with a string that the game is looking for, otherwise it won't move past that action to get to the actual game play? I'm not needing it to be on an individual basis, but just a blanket check that all copies of the games are doing the same.
So does anyone know any way I can get a simple system like this set up with Playmaker?