playMaker

Author Topic: Game key / online approval to lock game?[SOLVED]  (Read 1851 times)

daniellogin

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Game key / online approval to lock game?[SOLVED]
« on: July 09, 2019, 07:51:12 AM »
I am thinking of sharing a game soon in a limited kind of way, as in probably not heaps of people (not public) and also so I can take it away again if I want to.

So I'm thinking some kind of authentication process, where the game does an online check every time it starts to see if it's approved to continue. Maybe something as simple as I upload a text file with a string that the game is looking for, otherwise it won't move past that action to get to the actual game play? I'm not needing it to be on an individual basis, but just a blanket check that all copies of the games are doing the same.

So does anyone know any way I can get a simple system like this set up with Playmaker?

« Last Edit: July 11, 2019, 04:20:58 AM by jeanfabre »

djaydino

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Re: Game key / online approval to lock game?
« Reply #1 on: July 09, 2019, 12:48:10 PM »
Hi.
Maybe you can use the WWW object.
set url to and store text.

you could have like a code in the text

Then have player place code (you can also store the code and check next time if code has changed.

Or you can simply use the events.
Is Done (url found and text stored)

and if you want that it does not work anymore (remove the txt file from that url)
Then it will get an error and do the is error event

daniellogin

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Re: Game key / online approval to lock game?
« Reply #2 on: July 09, 2019, 11:07:16 PM »
Ah brilliant. Thanks that sounds exactly like what I had in mind.

WWW Object it is.

*one gold star awarded*

djaydino

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Re: Game key / online approval to lock game?[SOLVED]
« Reply #3 on: July 11, 2019, 08:08:23 AM »
Hi.
Happy to help.
and thanks for the kudos :D

it would be nice to have a kudos system on the forum :D