Hi,
I think It's a case where like in VR you want others to see a human body, while the local player doesn't see himself. am I correct?
- you should have only one photonView per networked Object and its hierarchy ( you can have more, but it's not recommended, as it's very advanced).
- Send an RPC to that photonView, you either send one RPC with a string value defining more, or make several RPC, one for the head, one for the lowerLegLeft, etc, and your fsm receiving them rpc, will forward that to it's children properly.
Bye,
Jean