PlayMaker Help & Tips > Unity Services
Getting Ads to work
shack:
Hi, I ma using this tutorial //www.youtube.com/watch?v=tgVEfkNleaQ
I had it working in Unity, but it wouldn't work when I tested it on Android. Clicking the button would do nothing. I also went back to go through and see if I needed to change anything and now my ad wont even get "ready" when I use "Unity Ad is ready"
Any advice?
djaydino:
Hi.
For admob i remember that i had to register my device as a test device else it would not work.
Maybe unity ads has something similar?
shack:
--- Quote from: djaydino on August 03, 2019, 01:27:38 AM ---Hi.
For admob i remember that i had to register my device as a test device else it would not work.
Maybe unity ads has something similar?
--- End quote ---
Ok I'll check if theres an option in the settings. Btw, how did you get AdMob working? Everything I saw for it required me to purchase a plugin in order to integrate it
djaydino:
Hi.
Yes, most of the time i used ultimate mobile from stan's assets.
But easy mobile is very good as well
shack:
--- Quote from: djaydino on August 04, 2019, 07:17:30 AM ---Hi.
Yes, most of the time i used ultimate mobile from stan's assets.
But easy mobile is very good as well
--- End quote ---
Was it worth paying for? Did you make your money back quickly?
And I still cant figure out what is wrong here. I ran through the tutorial again and made sure everything was up to date and set up, but it still wont set the ad to ready like it did before. Ugh this is so frustrating, I downloaded Playmaker for the ease of use and support, but so far any question/bug ive run into hasnt gotten a solution and I have to figure out other ways around my problem :(. I'll try a new project and see if that does anything
Navigation
[0] Message Index
[#] Next page
Go to full version