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Author Topic: set texture hdrp [SOLVED]  (Read 1349 times)

Maart

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set texture hdrp [SOLVED]
« on: August 21, 2019, 02:59:00 AM »
I want to set an albedo texture of a lit material in hdrp at runtime.
"the set material texture" action using _Maintex works great for a diffuse texture on a standard shader. any way I can use the same action in hdrp with a different named texture string? or do I need a specific action?



solved: use _BaseColorMap
« Last Edit: August 22, 2019, 02:29:39 AM by maart »