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Author Topic: Corgi Integration Discussion  (Read 1373 times)

Tangled Rays

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Corgi Integration Discussion
« on: August 28, 2019, 05:44:21 AM »
Hi all, I made the suggestion for Corgi-Engine integration and was very pleased to get the reply that the team wanted me to ask on here what sort of support and actions we would like to see.

I would firstly like to suggest the corgi controller, it would be good to be able to change it's properties depending on situation, accessing different versions or properties of the controller upon entering volumes/triggers. Being able to modify how 'Swim' works, and to be able to have different volume effects too as currently you can only have one splash effect, what if you wanted a volume of toxic goo and the appropriate changes that would need to go with it. There is a corgi horizontal movement override, but the effect remains the same. It would be better to be able to create your own version of this situation so you can have different environments.

Any further ideas?  :)

That's my first thought on the subject, are there others out there who want to see Corgi accessed in this manner, and what would you want from it?