AxisRawEvent (although it should be renamed to AxisRawEventTimeScale0)
The 'Axis Event' will not work properly if the timescale is 0: Time.timeScale = 0.0f;
The keyboard (arrows) will not work.
You can do: Time.timeScale = 0.00000000001f; instead but that just slows down the game super slow. This is what a lot of c# coders do.
Instead, swap out the "AxisEvent" with this new action and it'll work. This was not done by me but by: djaydino
This is link to discussion:
https://hutonggames.com/playmakerforum/index.php?topic=21135.0