I'm following a video tutorial to set the player to move to where the mouse clicks.
In the "Playmaker tutorial" photo below, the teacher has set a variable called Mouse Position in the Store Point slot. There are no inputs for X,Y or Z locations.
But look below at the "Playmaker issue" photo. When I enter the variable name in the Store Point slot I still have X,Y and Z inputs showing zero underneath. When I execute the FSM the play goes to 0,0,0 every time.
Also when I try to another action and change from X,Y,Z to a variable input I still have the X,Y,Z boxes under the variable name. It has never worked this way before.
The X,Y,Z inputs override the variable inputs. Whats going on?
I'm using Playmaker 1.9.0 P4, which is the latest i can down load from the store, and Unity 2019.2.81f.