playMaker

Author Topic: Problem with Playmaker Samples[SOLVED]  (Read 7595 times)

Franck

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Re: Problem with Playmaker Samples
« Reply #15 on: November 28, 2019, 03:14:59 PM »
I'm glad you went there, I did not believe it anymore :)

Ok I wait for you and i hope a solution :)

djaydino

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Re: Problem with Playmaker Samples
« Reply #16 on: December 03, 2019, 12:01:19 AM »
Hi.
The action Ui Button Array and my version Ui Button Array Indexed are not working on android at the moment.

I have reported to Jean and we will have a look at it asap

Franck

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Re: Problem with Playmaker Samples
« Reply #17 on: December 03, 2019, 11:10:30 AM »
Hi djaydino,

thanks for the reply.

Playmaker should be upgraded or there is a new action to create?

Have you a little idea of when the "patch" will be there?

djaydino

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Re: Problem with Playmaker Samples
« Reply #18 on: December 03, 2019, 11:43:42 AM »
Hi.
You need to re-download "UiButtonArrayIndex" action (Ecosystem)

also you need to add a next frame event here :


that made it work on my end

Franck

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Re: Problem with Playmaker Samples
« Reply #19 on: December 03, 2019, 01:22:07 PM »
Djaydino YOU THE MAN !

It work now.

I updated the "UiButtonArrayIndex" action and added a NEXT FRAME EVENT like you said but not at the same place because I don't use the first panel where you can choose the categories. I added this NEXT FRAME EVENT between "Set Answer Button" and "Get Next Answer". I don't know if that's what made it work but in any case it works perfectly.

Thanks again djaydino, great thanks!

djaydino

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Re: Problem with Playmaker Samples
« Reply #20 on: December 03, 2019, 10:33:03 PM »
Hi.
i don't think that on the set answer it is needed as its not looping like the category but it wont hurt.

Franck

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #21 on: December 04, 2019, 11:22:35 AM »
djaydino,

is there a way to paint in green the correct answer when you click on the wrong one? In order to know what is the correct answer even if you click the wrong one.

djaydino

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #22 on: December 05, 2019, 09:50:43 AM »
Hi,
After 'wrong' loop thru the answers and do the same compare as on 'Check Answer'
when correct. See Gif below


Franck

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #23 on: December 05, 2019, 11:05:29 AM »
Thanks djaydino it work perfectly.

I just change a little thing because of a bug. In the state "Array Get Next" for the finish event I change from ERROR to Next because every time it goes to error.

djaydino

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #24 on: December 06, 2019, 10:47:37 AM »
hi. did you check why it gives an error?

Usually there is something wrong is it goes to error.

Franck

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #25 on: December 06, 2019, 11:27:11 AM »
Hi djaydino,

my understanding of playmaker and mostly XML and stuff is too low to see what's wrong. I just try to fix as I can. And because of you I learn a lot of stuff ;)

Next question if you allow me. Is it possible to delete the question just asked in the XML file?

Why...? I wish to delete the question just asked to have an empty XML file when all questions are asked in order to give the possibility to download a new XML file with new questions.

djaydino

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Re: Problem with Playmaker Samples[SOLVED]
« Reply #26 on: December 07, 2019, 11:21:16 AM »
Hi.
I believe that you can only remove from a reference but it will not change the file
so when you stop the game and play again it would not be removed.

You can maybe save somehow if all questions where answered and then the next time you play, it can download a xml (and probably you need to use 'ConvertCsvStringToXmlNode')
and then use that xml.