playMaker

Author Topic: [UPDATED] Zombie Shooter Prototype for Playmaker [Asset]  (Read 9231 times)

Meka Games

  • Junior Playmaker
  • **
  • Posts: 57
Re: [UPDATED] Zombie Shooter Prototype for Playmaker [Asset]
« Reply #15 on: February 05, 2021, 11:29:09 AM »
UPDATED TO V1.5 WITH NEW FEATURES INCLUDING MOBILE SUPPORT!

✔️NEW ▶ Mobile Controller
✔️NEW ▶ In-Game Input Manager
✔️NEW ▶ Advanced Hit System
✔️NEW ▶ Crouch and Crouch Jump
✔️NEW ▶ Ladder System
✔️NEW ▶ Peek System
✔️NEW ▶ Pushing System for Rigidbodies or Objects
✔️NEW ▶ Moving Platforms
✔️NEW ▶ Melee Attack for Guns
✔️NEW ▶ Throwing System for Melee Weapons
✔️NEW ▶ Flashlight Sytem
✔️NEW ▶ Auto Pick-Up Ammo System
✔️NEW ▶ New Equipables
-Hand Grenade
-Sticky Grenade
-Sniper Rifle
✔️NEW ▶ Interactable Objects
-Door
-Button
✔️NEW ▶ Physical Objects
-Explosive Barrel
-Destructible Chair
-Destructible Table
✔️NEW ▶ Checkpoint System
✔️NEW ▶ Hit Markers
✔️NEW ▶ Prepared FSMs

➤ Advanced Weapon Settings for Each Gun
✔️Fire Speed
✔️Firing Sound Radius for Hearing Detection
✔️Ammo Capasity
✔️Damage for Head-Body-Arm-Leg-PhysicalObject-MeleeAttack
✔️Decrease Range Damage Factor
✔️Hit Velocity(for physic objects)
✔️Aiming Fov
✔️Recoil Settings
✔️Ejected Bullet Shell
✔️Muzzle Flash
✔️Crosshair
✔️Hit Marker
✔️Sound Effects
✔️Animations

Meka Games

  • Junior Playmaker
  • **
  • Posts: 57
Re: [UPDATED] Zombie Shooter Prototype for Playmaker [Asset]
« Reply #16 on: February 13, 2021, 12:35:11 PM »
New Tutorial Video!
-Changing Particles
-Changing Zombie Model
-Changing Hand & Weapon Models
-Adding New Weapons