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Author Topic: How can I load all game objects of an asset bundle instead of loading by name?  (Read 1005 times)

Silicon Power

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Hey guys. I know there is an action to load GameObject by name from an asset bundle but what If there is 50 models ans I don't have the name of all? Is there something like Resource Load All action?

Is that possible to load all objects of an AssetBundle inside an Array?
« Last Edit: November 14, 2019, 05:59:26 PM by Silicon Power »

Silicon Power

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Or is that possible to get something like get next child/get next Array action to get all GameObjects inside an AssetBundle? So then we can get and store all objects by this method.
« Last Edit: November 14, 2019, 06:00:23 PM by Silicon Power »

jeanfabre

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Hi,

I don't think you can actually. been googling, but I haven't found anything on that. I think it's meant to be loaded and content should be expected by the app.

 maybe you could create a manifest file that contains what is in this bundle?

Bye,

 Jean