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Oculus Quest example scene controllers broken
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Topic: Oculus Quest example scene controllers broken (Read 3555 times)
zombie_farm
Playmaker Newbie
Posts: 39
Oculus Quest example scene controllers broken
«
on:
December 01, 2019, 03:14:24 PM »
I know that the latest oculus sdk changed the way they did tracking/controllers/sideloading so I dug around and found that 1.38 was the last version they were still doing in an original way. I pulled that ver in and now I only get one controller. (expected.. progress? I guess)
After digging some more I found that the was its writing the apk there needs to be a "ManifestRequirementsOverride" file to set a var to true.
Has anyone else run into this problem?
This was for unreal but same problem
https://forums.unrealengine.com/development-discussion/vr-ar-development/1646304-oculus-quest-update-controllers-broken
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tcmeric
Beta Group
Hero Member
Posts: 768
Re: Oculus Quest example scene controllers broken
«
Reply #1 on:
December 02, 2019, 12:53:26 AM »
Hi,
You may need to contact the person who you bought the package from, as they can probably help you best.
Also maybe on the regular unity forums, as there may be people more familiar with these small details of quest.
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zombie_farm
Playmaker Newbie
Posts: 39
Re: Oculus Quest example scene controllers broken
«
Reply #2 on:
December 02, 2019, 08:28:31 AM »
Good call, Thanks!
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BartNewton
Playmaker Newbie
Posts: 1
Re: Oculus Quest example scene controllers broken
«
Reply #3 on:
March 02, 2023, 12:41:38 PM »
I've recently faced the same problem. I wonder how you solved yours? It would be great if you provided a step-by-step guide.
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JaniceNixon
Playmaker Newbie
Posts: 1
Re: Oculus Quest example scene controllers broken
«
Reply #4 on:
March 02, 2023, 04:25:29 PM »
I'm new to this forum, but I came across your post about the broken Oculus Quest example scene controllers. It sounds frustrating, but I'm glad you were able to find a potential solution by using the 1.38 version of the Oculus SDK.Regarding the "ManifestRequirementsOverride" file, I haven't encountered this problem, but other users may have. Have you tried checking the regular Unity forums or contacting the person you bought the package from for assistance? They might be able to provide some additional insight or guidance on how to fix this issue. You can also heck out
https://multitechverse.com/
for additional tips.
«
Last Edit: March 13, 2023, 06:49:03 AM by JaniceNixon
»
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Oculus Quest example scene controllers broken