Hi I have this script that stores some vector3 values inside this Vector3[] points array. Now I want to store this array inside a PlayMaker Array! is that possible?
public class NewBehaviourScript : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
// Get the middle points
Vector3[] points = road.GetSplinePointsCenter();
}
}
I use get properties but can't see this variable.