Hi all. Total newbie here. I don't know any coding.
I have been researching Playmaker and other visual coding tools. I am still not totally clear on Playmaker's limitations and I was wondering if anyone could help.
I am trying to create a 2d "bullet hell" type game with an emphasis on dodging enemies and terrain. The conceit of the game is that everything in the level, from the scrolling/movement of the screen to the appearance and movement of enemies, is in sync with a non-looping music track. If you can survive to the end of the track, you pass the level. The movements of the player are NOT in sync with the music and are unrestricted. The player freely flies around and dodges things. So although it's music-based, it's not really a rhythm game as far as player movement is concerned.
Is it possible to create the game I described above using Playmaker? If not, what else do I need?
Thanks!