playMaker

Author Topic: “Mouse Look” how to avoid resetting rotation to 0 [SOLVED]  (Read 130 times)

Neikke

  • Full Member
  • ***
  • Posts: 134
    • View Profile
“Mouse Look” how to avoid resetting rotation to 0 [SOLVED]
« on: January 20, 2020, 01:32:25 AM »
Hi,

I have a character in the main menu which I want to rotate horizontally (around its Y axis). So I used Mouse Look action which worked good but had a couple of problems which I can’t seem to solve:

1. When I touch and drag the mouse/finger on screen to rotate the character the rotation always resets to 0. How can I fix that?

2. How do I make so that only the portion if the screen is reacting to touch and drag to rotate my character? Cos currently I can touch and rotate it from any part of the screen.

Any help and advice will be very much appreciated! Please help!
« Last Edit: January 21, 2020, 05:03:27 AM by Neikke »

heavygunner

  • Full Member
  • ***
  • Posts: 188
    • View Profile
Re: “Mouse Look” how to avoid resetting rotation to 0
« Reply #1 on: January 20, 2020, 04:30:08 AM »
Hi !

I also looking for a solution to this issue. Mine problem not solved yet. Here is the thread. If you found fix for this, Please update here. That will help us.

https://hutonggames.com/playmakerforum/index.php?topic=21562.0

Neikke

  • Full Member
  • ***
  • Posts: 134
    • View Profile
Re: “Mouse Look” how to avoid resetting rotation to 0
« Reply #2 on: January 20, 2020, 08:55:27 AM »
Hi, yes of course I will let you know mate! Pity that MouseLook thing doesn't work. By the way I just saw Jean answered you in your topic - I will also try it. Let me know if it helped you!

Neikke

  • Full Member
  • ***
  • Posts: 134
    • View Profile