PlayMaker Help & Tips > VR Help

Trouble with "TriggerEvent" Tags. Could be VR problem. [SOLVED]

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BrodyH:
Hello i have been having an issue where in my fsm when i use the Trigger event i cant seem to use the tag system. Trigger event will fire trigger enter no matter what tag the object colliding with it has and i really need it to be tag exclusive. my theory is that the problem may be because the objects that are coliding are being held by me with an intractable script. therefore adding the tags of all the objects in my player controller and confusing playmaker. (I'm testing this theory now but want to see if anyone has a fix for this problem)

BrodyH:
UPDATE. I did some testing and my previous theory was wrong. It wont identify tags no matter the object or what that object is being influenced by.

djaydino:
Hi.
does at least on of the objects its collider component set as trigger?
Else you need to use on collision event.

does the object that is moving have a rigidbody?

BrodyH:
Yes i tried messing with the "is trigger" checkbox and it still fires wither its on or off for either object. I also tried the collision event to the same result. It still fires no matter what tag is on the object that collides with it.

djaydino:
Hi.
On a clean project or scene does it happen as well?

what exactly does the interactable script?

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