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Rotate GameObject according to Its animation Rotation?
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Topic: Rotate GameObject according to Its animation Rotation? (Read 665 times)
hoyoyo80
Full Member
Posts: 136
Rotate GameObject according to Its animation Rotation?
«
on:
March 17, 2020, 10:06:39 PM »
Hi all,
I have a problem here. I have a grab and throw animation, where the animation involve rotation 180 from its initial facing direction.
My question is, how can i snap the rotation to its facing direction after the animation end?
Thanks
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Rotate GameObject according to Its animation Rotation?